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	<title>Regni Diem</title>
	<link>http://www.eugmanhome.com/blog</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Mon, 28 Apr 2008 11:02:35 +0000</lastBuildDate>
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	<item>
		<title>The list of things I want to make but won&#8217;t.</title>
		<description>So, there's a list of idea that I commonly refer to but have never written down. It's basically a bunch of stuff I'd be happy coding in the future but is odd or hard to do.

	Genetic art.
	Sound based game. Basically no graphics at all.
	Music based game. Like a shmup where ...</description>
		<link>http://www.eugmanhome.com/blog/2008/04/28/the-list-of-things-i-want-to-make-but-wont/</link>
			</item>
	<item>
		<title>I&#8217;m making a text adventure&#8230;in Haskell</title>
		<description>Well I've got a project i need to write something in Haskell for, don't ask why. Coincidently it lines up nicely with LD 11 so I'll be killing two birds with one stone. Of course I'll be making a text adventure, something I've never done before, so I doubt this ...</description>
		<link>http://www.eugmanhome.com/blog/2008/04/18/im-making-a-text-adventurein-haskell/</link>
			</item>
	<item>
		<title>Games page is up + free sounds</title>
		<description> Well, I finally got my games page mostly fleshed out. You can see it here. I still need to add some more files but every entry has at a link. This should make showing people my little games a lot easier and maybe I can start working on them. ...</description>
		<link>http://www.eugmanhome.com/blog/2008/03/20/games-page-is-up-free-sounds/</link>
			</item>
	<item>
		<title>Input/Output engine</title>
		<description>Well I’m releasing some of my code so I can reuse bits for the next pyweek. Today’s bit of code is rather simple but I find it quite useful. It’s basically a simple processor and holder for pygame even information. The nice thing is it has lists for certain events ...</description>
		<link>http://www.eugmanhome.com/blog/2008/02/27/inputoutput-engine/</link>
			</item>
	<item>
		<title>Update to my Awesome block game 3.5</title>
		<description> Unfortunately, the py2exe'd version is raising a eof error when I try to run it so you'll need to install python or download portablePython to play it. I added some more content and balanced things a little bit. please let me know what you think. If noone likes it ...</description>
		<link>http://www.eugmanhome.com/blog/2008/02/24/update-to-my-awesome-block-game-35/</link>
			</item>
	<item>
		<title>It&#8217;s done. My final entry.</title>
		<description> It's done! main file and items file . With those two and an installation of python you can play the game. I might make an exe later. It's not much of a game but each turn you can buy weapons, expand your castle(and soldiers and money sources), train each ...</description>
		<link>http://www.eugmanhome.com/blog/2008/02/23/its-done-my-final-entry/</link>
			</item>
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		<title>Everyone loves text based adventures, right?</title>
		<description>Well, I was rather unhappy with the theme for the LudumDare warmup. Then I found out the computer I'm stuck on is too slow to run video games. So that means a text based game will be my entry.

Unfortunately there isn't much game yet and a screenshot would be pointles. ...</description>
		<link>http://www.eugmanhome.com/blog/2008/02/23/everyone-loves-text-based-adventures-right/</link>
			</item>
	<item>
		<title>Gallery is installed.</title>
		<description>For the last two weeks I've been setting up and uploading to gallery installed on the webserver. I'm still getting the hang of it but there are a bunch of pictures there so far. the coolest ones are the two panorama when seen with the panorama viewer applet.

To see it ...</description>
		<link>http://www.eugmanhome.com/blog/2008/02/18/gallery-is-installed/</link>
			</item>
	<item>
		<title>Too hard to manage</title>
		<description>Well, I decided that a full webpage is too hard to manage so I chose to switch to just a rarely updated blog and some file links. Hopefully this will work better and will be easier to update and change. </description>
		<link>http://www.eugmanhome.com/blog/2008/01/23/too-hard-to-manage/</link>
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