Input/Output engine
Well I’m releasing some of my code so I can reuse bits for the next pyweek. Today’s bit of code is rather simple but I find it quite useful. It’s basically a simple processor and holder for pygame even information. The nice thing is it has lists for certain events that you can pass to a function whole or check anytime without preventing another piece of code from doing that.
The codes been strongly documented but I can annotate or update as needed.